Události

In computer science, „události“ translates to „events.“ Events are significant occurrences or actions that take place within a system, application, or network and can trigger responses or processes. In software development, particularly in event-driven programming, an event can be generated by user interactions (like mouse clicks or keyboard inputs), system changes (such as file modifications), or other sources (like timers or network messages).

Events serve as a foundational mechanism for managing asynchronous flows of control. When an event occurs, it can invoke designated handlers or callbacks, which are functions or methods designed to execute in response to that specific event. For example, in graphical user interfaces (GUIs), a button press generates an event that the application listens for, leading to a defined response, such as opening a new window.

Events can be categorized into different types, such as user interface events, network events, or system events, and they are central to various programming frameworks and paradigms, such as JavaScript’s event loop, Node.js, and GUI libraries in many programming languages. The proper management of events is crucial for creating responsive and interactive software applications.